PlayerAim - The Meeting Point Of The Players
LEX support Intel And AMD CPU's for Windows 10 & 11 x64 (latest 3 versions).
PUBG - Lex- 7 Day

PUBG - Lex- 7 Day

Ürün Detayları:

Support Windows 10

Support Windows 11

HWID Spoofer and Cleaner Included!

PUBG - Lex- 7 Day

Lex

%100
Total Sales:
(5000+)
Online

Available

Within 30 minutes.

Up to date

Undetected

40.00 $
40.00 $
Qty:

Ürün Detayları

// Features

The actual cheat may have more features than displayed below. We will do our best to update it fully in the near future.
Aimbot Features
Advanced aiming assistance with per-weapon customization
  • Enable/Disable & Hotkeys
  • Master toggle (popup with hotkeys)
  • Hold key / Toggle key
  • Secondary hold key
  • Switch-to-head key
  • Hitbox Selection
  • Head / Chest / Body / Random
  • Prediction & Smooth
  • Bullet prediction (on/off)
  • Smooth aiming: General (1.0–10.0) / Per-weapon (1.0–30.0)
  • Smooth interpolation: Linear / Bezier
  • Humanization
  • Reaction time: 0.01–0.5s (General) / 0.01–1.0s (Per-weapon)
  • Random offset: 0.01–2.0 (General) / 0.0–5.0 (Per-weapon)
  • Target Filtering
  • Visibility check
  • Ignore knocked players / driving / bots
  • Recoil Control & Triggerbot
  • Recoil compensation
  • Triggerbot with delay (0.01–1.0s)
  • FOV activation (0.1–10.0)
  • Kill Switch
  • Kill switch hotkey
  • Auto kill switch (safe mode)
  • Distance threshold: General (0.0–150.0) / Per-weapon (1.0–100.0)
Player ESP Features
Comprehensive player visualization system
  • Master Controls
  • Enable/disable Player ESP (with hotkey)
  • Max render distance: 1–1000
  • Dynamic font scaling: Min/Max 10.0–30.0
  • Enemy Indicators (Out-of-Screen)
  • Enable/disable with max distance 0–1000
  • FOV limit: 0–180
  • Indicator thickness: 1.0–5.0
  • Opacity scaling: Min/Max 0.00–1.00
  • Size scaling: Min/Max 1.0–30.0
  • Shape types: Triangle / Dot
  • Color modes: Static / Team / Visibility-based
  • Head Circle & ESP Elements
  • Head circle with size/thickness/filled options
  • Distance, Nickname, Weapon ESP
  • Position options: Top/Bottom/Left/Right
  • Box ESP: Frame/Corner with rounding/thickness
  • Tracer Lines: Origin Top/Middle/Bottom
  • Skeleton ESP with thickness control
  • Health Bar with position/thickness options
  • Status & Velocity ESP
  • Prediction Lines with time/length controls
  • Proximity Alerts with radius/warning
Items ESP Features
Complete item detection and categorization system
  • Master Control
  • Items ESP enable with category selector
  • Weapons Category
  • Show type: Category (AR/DMR/LMG/Melee/Pistol/Shotgun/SMG/Sniper/Special/Throw) or Name
  • Packages Category
  • Multi-select package types
  • Vehicles Category
  • Show type: Category (Road/Sailing) or Name
  • Ammo Category
  • Show type: Holding Weapon / Type / Weapon Name / Name
  • Attachments Category
  • Show type: Holding Weapon / Type / Weapon Name / Name
  • Throwables / Medicine / Equipables
  • Multi-select options for each category
  • Other Equipables
  • Custom equipable list
  • Item ESP Settings
  • Max distance: 0–1000
  • Dynamic font scaling: Min/Max 10.0–30.0
Colors & Customization
Comprehensive color customization for all elements
  • Aimbot & Overlays
  • Triggerbot FOV color (RGBA with alpha)
  • Aimbot FOV color (RGBA with alpha)
  • Crosshair color (RGBA with alpha)
  • Target color (RGBA with alpha)
  • ESP Colors
  • Static, Team, and Visibility-based colors
  • Separate colors for each ESP element
  • Head circle, Distance, Nickname, Weapon
  • Box, Tracers, Skeleton, Health bar
  • Status, Velocity, Prediction lines
  • Proximity alerts and warnings
  • Item ESP Colors
  • Individual colors for each item category
  • Weapons, Packages, Vehicles, Ammo
  • Attachments, Throwables, Medicine, Equipables
  • Radar Colors
  • Static, Team, and Visibility-based
  • Alpha transparency support
Radar Features
Advanced radar system with full customization
  • Enable/Disable
  • Master toggle (with hotkey)
  • Position & Size
  • Position X/Y: 0–1920/0–1080
  • Radar size: 50–500
  • Zoom level: 1–100
  • Max detection distance: 0–1000
  • Dynamic Scaling
  • Min/Max size: 1.0–6.0
  • Opacity Scaling: Min/Max 0.00–1.00
  • Appearance
  • Radar shape: Square / Circle
  • Color modes: Static / Team / Visibility-based
  • Static color with alpha
  • Team color alpha: 0–255
  • Visible / Non-visible colors
Miscellaneous
Additional features and performance optimization
  • General Settings
  • Spectator count display
  • Language selection: EN, CN, RU, DE, FR, HE, JP, PT, TH, TR, VI
  • Performance Optimization
  • Game FPS cap: 30–240
  • Render FPS (overlay refresh): 30–240
  • Hotkeys & Controls
  • Menu key (customizable)
  • Per-feature hotkey assignments
  • Aimbot keys (Primary/Secondary/Toggle)
  • Visual toggles (Players/Items/Radar)
  • Safety Features
  • Max spectators limits
  • Kill switch protection
  • Auto-save on changes
Configurations
Advanced configuration management system
  • Menu & Saving
  • Menu key (customizable)
  • Automatic saving on every change
  • Create & Manage Configs
  • New config name input
  • Create new config (.pubg) with one click
  • Parse configs automatically
  • Initialize path automatically
  • Config Selection
  • Select config dropdown
  • Auto-load selected config
  • Save before switching
  • Per-Weapon Profiles
  • Selection: Disabled, AR, DMR, LMG, Melee, Pistol, Shotgun, SMG, Sniper, Special, Throw
  • Full settings per weapon
  • Separate toggles, smooth, prediction, etc.
Advanced Aimbot (Continued)
Additional aimbot controls and safety features
  • Deadzone & Target Control
  • Deadzone enable + radius: 1.0–20.0
  • Save target (sticky target)
  • Aim lock
  • Target switch delay: 0.0–5.0s
  • Visual Aids
  • Draw FOV circle (thickness 1.0–5.0)
  • Draw crosshair (thickness 1.0–5.0)
  • Draw target marker (thickness 1.0–5.0)
  • FOV Modes
  • Standard FOV: 1°–180°
  • Custom/scaling FOV with Min/Max bounds
  • Time coefficient: General (0.0–3.0) / Per-weapon (0.1–3.0)
  • Distance coefficient: General (0.0–3.0) / Per-weapon (0.1–3.0)
  • Safety Limits
  • Max aim distance: General (1–1000) / Per-weapon (1–1000)
  • Max spectators: General (0–20) / Per-weapon (0–10)