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LEX supports Intel and AMD CPUs on Windows 10/11 x64 (latest 3 versions).
PUBG - Lex- 7 Day

PUBG - Lex- 7 Day

Product Details:

Support Windows 10

Support Windows 11

HWID Spoofer and Cleaner Included!

PUBG - Lex- 7 Day

Lex

%86
Total Sales:
(5000+)
Up to date

Available

Within 30 minutes

Up to date

Undetected

40.00 $
40.00 $
Qty:

Product Details

// Features

The actual software may have more features than displayed below. We will do our best to update it fully in the near future.
Asist Bot Features
Advanced aiming assistance with per-weapon customization
  • Enable/Disable & Hotkeys
  • Master toggle (popup with hotkeys)
  • Hold key / Toggle key
  • Secondary hold key
  • Switch-to-head key
  • Hitbox Selection
  • Head / Chest / Body / Random
  • Prediction & Smooth
  • Bullet prediction (on/off)
  • Smooth aiming: General (1.0–10.0) / Per-weapon (1.0–30.0)
  • Smooth interpolation: Linear / Bezier
  • Humanization
  • Reaction time: 0.01–0.5s (General) / 0.01–1.0s (Per-weapon)
  • Random offset: 0.01–2.0 (General) / 0.0–5.0 (Per-weapon)
  • Target Filtering
  • Visibility check
  • Ignore knocked players / driving / bots
  • Recoil Control & Triggerbot
  • Recoil compensation
  • Triggerbot with delay (0.01–1.0s)
  • FOV activation (0.1–10.0)
  • Kill Switch
  • Kill switch hotkey
  • Auto kill switch (safe mode)
  • Distance threshold: General (0.0–150.0) / Per-weapon (1.0–100.0)
Player Visual Features
Comprehensive player visualization system
  • Master Controls
  • Enable/disable Player Visual (with hotkey)
  • Max render distance: 1–1000
  • Dynamic font scaling: Min/Max 10.0–30.0
  • Enemy Indicators (Out-of-Screen)
  • Enable/disable with max distance 0–1000
  • FOV limit: 0–180
  • Indicator thickness: 1.0–5.0
  • Opacity scaling: Min/Max 0.00–1.00
  • Size scaling: Min/Max 1.0–30.0
  • Shape types: Triangle / Dot
  • Color modes: Static / Team / Visibility-based
  • Head Circle & Visual Elements
  • Head circle with size/thickness/filled options
  • Distance, Nickname, Weapon Visual
  • Position options: Top/Bottom/Left/Right
  • Box Visual: Frame/Corner with rounding/thickness
  • Tracer Lines: Origin Top/Middle/Bottom
  • Skeleton Visual with thickness control
  • Health Bar with position/thickness options
  • Status & Velocity Visual
  • Prediction Lines with time/length controls
  • Proximity Alerts with radius/warning
Items Visual Features
Complete item detection and categorization system
  • Master Control
  • Items Visual enable with category selector
  • Weapons Category
  • Show type: Category (AR/DMR/LMG/Melee/Pistol/Shotgun/SMG/Sniper/Special/Throw) or Name
  • Packages Category
  • Multi-select package types
  • Vehicles Category
  • Show type: Category (Road/Sailing) or Name
  • Ammo Category
  • Show type: Holding Weapon / Type / Weapon Name / Name
  • Attachments Category
  • Show type: Holding Weapon / Type / Weapon Name / Name
  • Throwables / Medicine / Equipables
  • Multi-select options for each category
  • Other Equipables
  • Custom equipable list
  • Item Visual Settings
  • Max distance: 0–1000
  • Dynamic font scaling: Min/Max 10.0–30.0
Colors & Customization
Comprehensive color customization for all elements
  • Asist Bot & Overlays
  • Triggerbot FOV color (RGBA with alpha)
  • Asist Bot FOV color (RGBA with alpha)
  • Crosshair color (RGBA with alpha)
  • Target color (RGBA with alpha)
  • Visual Colors
  • Static, Team, and Visibility-based colors
  • Separate colors for each Visual element
  • Head circle, Distance, Nickname, Weapon
  • Box, Tracers, Skeleton, Health bar
  • Status, Velocity, Prediction lines
  • Proximity alerts and warnings
  • Item Visual Colors
  • Individual colors for each item category
  • Weapons, Packages, Vehicles, Ammo
  • Attachments, Throwables, Medicine, Equipables
  • Radar Colors
  • Static, Team, and Visibility-based
  • Alpha transparency support
Radar Features
Advanced radar system with full customization
  • Enable/Disable
  • Master toggle (with hotkey)
  • Position & Size
  • Position X/Y: 0–1920/0–1080
  • Radar size: 50–500
  • Zoom level: 1–100
  • Max detection distance: 0–1000
  • Dynamic Scaling
  • Min/Max size: 1.0–6.0
  • Opacity Scaling: Min/Max 0.00–1.00
  • Appearance
  • Radar shape: Square / Circle
  • Color modes: Static / Team / Visibility-based
  • Static color with alpha
  • Team color alpha: 0–255
  • Visible / Non-visible colors
Miscellaneous
Additional features and performance optimization
  • General Settings
  • Spectator count display
  • Language selection: EN, CN, RU, DE, FR, HE, JP, PT, TH, TR, VI
  • Performance Optimization
  • Game FPS cap: 30–240
  • Render FPS (overlay refresh): 30–240
  • Hotkeys & Controls
  • Menu key (customizable)
  • Per-feature hotkey assignments
  • Asist Bot keys (Primary/Secondary/Toggle)
  • Visual toggles (Players/Items/Radar)
  • Safety Features
  • Max spectators limits
  • Kill switch protection
  • Auto-save on changes
Configurations
Advanced configuration management system
  • Menu & Saving
  • Menu key (customizable)
  • Automatic saving on every change
  • Create & Manage Configs
  • New config name input
  • Create new config (.pubg) with one click
  • Parse configs automatically
  • Initialize path automatically
  • Config Selection
  • Select config dropdown
  • Auto-load selected config
  • Save before switching
  • Per-Weapon Profiles
  • Selection: Disabled, AR, DMR, LMG, Melee, Pistol, Shotgun, SMG, Sniper, Special, Throw
  • Full settings per weapon
  • Separate toggles, smooth, prediction, etc.
Advanced Asist Bot (Continued)
Additional aimbot controls and safety features
  • Deadzone & Target Control
  • Deadzone enable + radius: 1.0–20.0
  • Save target (sticky target)
  • Aim lock
  • Target switch delay: 0.0–5.0s
  • Visual Aids
  • Draw FOV circle (thickness 1.0–5.0)
  • Draw crosshair (thickness 1.0–5.0)
  • Draw target marker (thickness 1.0–5.0)
  • FOV Modes
  • Standard FOV: 1°–180°
  • Custom/scaling FOV with Min/Max bounds
  • Time coefficient: General (0.0–3.0) / Per-weapon (0.1–3.0)
  • Distance coefficient: General (0.0–3.0) / Per-weapon (0.1–3.0)
  • Safety Limits
  • Max aim distance: General (1–1000) / Per-weapon (1–1000)
  • Max spectators: General (0–20) / Per-weapon (0–10)